![]() Return to the data window, drag your mouse around and watch everything turn bluish. When you let go of the mouse button, the blue areas will turn gold, indicating successful extraction of the noise.ġ1. ![]() When you're done painting all of the data, click in the layers area to deselect all the layers (they turn green).ġ2. In this file, the results are particularly dramatic in the right channel. I brought the right channel up in volume considerably and the noise is still essentially gone. Nevertheless, it goes faster as you become familiar with the process.Processor: Intel dual-core processor (Quad-core processor recommended) *A lot of time could be saved if Sony would give us some "select all" commands. Sound card: CoreAudio-compatible audio hardware Graphics card: OpenGL 3.0 compatible graphics card, min. In SpectraLayers Pro 4, you can work with the individual sounds in an audio file fully visually.
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